The Matrix Path Of Neo
Atari today announced the launch of the official web site for The Matrix: Path of NeoTM, licensed by Warner Bros. Interactive Entertainment. Located online at www.thematrixpathofneo.com, the site provides Matrix fans and gaming enthusiasts alike with an in-depth look at the upcoming game from Atari. TheMatrixPathofNeo.com offers various Matrix assets including screenshots, trailers, character profiles, news updates, fan kits as well as exclusive inside information.
The Matrix Path of Neo
I've been on quite a Matrix kick as of late. Maybe it's the whole being confined to my dingy flat for months on end thing, but the idea of plugging my noggin into a new world feels quite appealing. I've watched the three movies, and even dipped into the Animatrix. Given just how influential The Matrix has been, it's surprising there haven't been more video game adaptations. It seems like a no-brainer for The Matrix to spin off into video games, but other than an online game and a Max-Payne homage called Enter the Matrix, there's not been much. But there was 2005's The Matrix: Path Of Neo.
The Matrix: Path Of Neo is the best Matrix game we have, and to be fair it's bags of fun. You play through a strange hodge-podge of the plots from the movies and Animatrix, though only from Neo's point of view. That means cubicle stealth sections, kung fu training and even that bit where Neo fails to leap between two buildings like a right novice.
Anyway, if you've seen the films, you know Neo's true path concludes with Christ-like martyrdom, but the game stops just before this point and imagines an alternate path: Two pixelated beings, representing the Wachowskis, enter a white room and explain that this sort of dramatic scene would be "lame" in a video game. Instead, they suggest an ending which they compare to "Hulk vs. Galactus," before sarcastically telling the player to "enjoy enlightenment."
Sometimes it moves into areas unexplored by the film. Like Neo's extraction of troubled souls in-between The Matrix and Reloaded. The characters you help out are similar to the subjects of some bits of The Animatrix, for anyone who's seen that. Elsewhere the game colours certain details like the extraction of the Captains after the early-in-Reloaded meet-up. Since you're Neo, and not a fly on various walls, you miss out on most of the freeway fun with Trinity and Morpheus, but there's still lots for you to do - and in this area of the game it splits the missions into little clumps so that you can tackle them in your preferred order.
The game uses film excerpts as cut scenes throughout the game at certain milestones. This footage includes clips from the original Matrix theatrical films, and from other sources, including the short film series, The Animatrix and Shiny Entertainment's first Matrix game, Enter the Matrix. Despite these live-action and other cinematic additions, players who have had no previous exposure to The Matrix films might have difficulties in creating a clear picture of the storyline due to their jumbled-up, incoherent sequence.
The Matrix was a huge hit upon its release in 1999, leaving the Wachowskis free to expand their creation with a multi-tentacled media blitz. They teamed up with their favorite anime studios to produce The Animatrix, an animated prequel/interquel to the franchise, and they recruited writers such as Neil Gaiman and Dave Gibbons for a series of Matrix Comics. 041b061a72